CCarrom Pool Guide India Download
Home / Games / Pocket Practice
Play here

Pocket Practice

Aim the striker, set the power and try to pocket five target discs in ten shots.

Ready. Aim to pocket five targets within ten shots.

Canvas support is required for this visual practice game.
Targets: 0 / 5Shots: 0 / 10

Original simplified practice · Not a Miniclip game · Progress resets on reload

Your goal

Pocket five target discs within ten shots. Each layout contains a striker and one target. Aim the striker to hit the target toward a corner pocket.

Controls

Adjust Angle and Power, then select Shoot. Negative angles aim left; positive angles aim right. The dotted line shows the initial direction only. Keyboard users can use the slider arrow keys and activate buttons with Enter or Space.

Each shot

Wait for both discs to stop. A pocketed target counts as one success. The next attempt resets the layout. The striker entering a pocket ends its movement without an extra penalty. Restart clears the run.

Scope

This original single-player exercise uses simplified physics and is not a full Carrom rules simulation or a Miniclip game. No cash rewards, purchases or saved records are provided.